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Guides and Tutorials:

These explanations and walkthroughs will help guide you through complex and advanced features of the platform. New content will be updated as we identify pain-points and challenges. We appreciate your patience as we tweak and improve the user experience of this application and we are working continuously to improve the features and workflows of Composer.

Here is a link to a 1-hr walkthrough and demonstration of the tool recorded as part of Perkins&Will Digital Practice’s Core Exchange.

https://digitalpractice.perkinswill.com/portfolio-item/core-exchange-pw-spatial-composer-tool/

 

Let’s take a look at different ways to use Composer to tell a story about a place.

 

In order to import your own spatial data and custom styles into your presentation, you must use Mapbox Studio to create custom a custom basemap. Mapbox Studio is generally free and easy to use with lots of great resources and templates to help you get started. In order to control layers from your custom basemap within your composer project, you must add the prefix “Composer-” to any layer. Once you have imported your spatial data and styled it, publish your map and go to the share feature.

 

You can copy and paste the Style Url and API Key from your own Studio map into your project settings to update the style and access your custom data layers.

Walkthrough coming soon.

You can utilize extrusions in Mapbox Studio maps to visualize data and shapes in 2.5-dimensions.  Full 3D model import coming soon in .obj native formats. Grasshopper and Revit plugins will be released soon allowing you to easily export site and building models into your custom map styles and projects.
When you lay out your artboard, it is designed to be free-form and “floating” over the map so that you can manipulate the 3D world freely in the presentation. However, there are times that you want to align the drawing, arrows and text of the artboard with the map locations. To keep the map view and artboard aligned, just “lock the perspective”. By locking the perspective you will align the elements of your artboard to their location in the real world map.